active sagas
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HireFlow
HireFlow is a hands-on laboratory where we build a hiring platform from scratch using a microservices approach.
Not to follow the hype—but to understand how these systems behave when reality hits:- when the database goes down
- when messages arrive out of order
- when teams disagree
- when refactoring is necessary
- when complexity emerges naturally
Every arc explores a different facet of architecture: boundaries, data ownership, slicing strategies, refactoring, resilience, and the design forces that shape distributed systems.
This saga embraces an idea that guides the whole studio:
a system reveals its truth only when we build it.Let’s build HireFlow together—and learn from its evolution.
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Game Hub
This saga explores the creation of a Game Hub — a platform designed to host multiple simple games under one structure.
It starts from nothing but an idea:
“Can we turn learning architecture into play?”
Through this saga we’ll:
- Design the foundation of a multiplayer-ready game hub.
- Experiment with Go, APIs, and lightweight cloud components.
- Treat each iteration as a story — from prototype to principle.
In WastingNoTime, the Game Hub acts as a living metaphor for system design: each game is a service, each duel a message, and each player a request looking for response.